Hi guys,
In my game I have a particle system gameobject which I am then populating via a script at runtime. The problem I have is that the the particles do not display in the scene view at runtime unless I disable and then reenable the gameobject the system is attached to.
Looking for some pointers as to what might be causing this. Dosent seem to be a layering or camera issue since when the particles do appear they work perfectly.
In case it is useful, here is the property window of the particle system
![alt text][1]
Any help is appreciated!
Paul
[1]: /storage/temp/48612-par-sys-prop.png
↧